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April 04 No more blog hereI'm detailing most of my gaming exploits at my new blog about strategy guides. It's not as boring as it sounds, trust me! :) http://www.strategyguidereviews.com March 04 Cloud and I made up... sort of Years ago, a friend told me of her woes while playing Mario 64. She said that the game frustrated her so much, she constantly threw a barrage of racial slurs towards Mario's direction. For the past few gaming sessions, that has been me with Cloud. Not that I can use racial slurs against Cloud, because he's a fictional ethnicity, but I've still called him a bunch of insults. Most of them are from his role in Crisis Core. I believe that dumb blonde, useless, airsick bastard, f***ing pansy, and spikey-headed dumbass were some of the few terms slung around. I got so mad at Cloud the other night, I thought about chucking my controller at the TV for the first time since Super Mario Bros. 3. I took a few days off to cool down, but I forced myself to try to make up with him last night, otherwise FF7 would suffer the same fate Kingdom Hearts did a few years ago (I got so mad at it that I didn't play it for three years). I'm very glad that I did, because we were able to get through our differences and move the story along a little bit. I still yelled at him, but now I've come to just expect him to frustrate the hell out of me. It's not exactly his fault. I'm coming to the game 12 years too late, and I'm not used to the indistinct pixellation and it's been a long time since I used nothing but d-pad controls. But anyway, I am glad that we made up, because I was able to unlock Vincent Valentine and add him to my party. FINALLY, a character I like in this game. Maybe it's because he's the only one I don't know much about (I don't know much about Barrett either, but he's BORING.) and maybe it's his character design. I kind of like that he was a former Turk and has a huge beef with Hojo. It's that bastard's fault that Zack was killed! He's also quite useful in battle. I haven't tested his magic prowess yet, but if he's good there too, I'll be doing a happy dance. I wish I could chuck Yuffie out of my party. If I play this game again, I won't seek her out. She's just as annoying here as she was in Crisis Core. February 24 You know what they say about plans My plan, or goal, was to have both Lost Odyssey and Final Fantasy VII finished by the end of March. I just started the third disc on Lost Odyssey, so I'm at least halfway done, but I'm still at 17 hours on FFVII and I'm not sure I'll have it finished by the end of April at this rate. It doesn't help that Shawn usually goes out of town during the week I'm slated to play FFVII, so that means full-time parenting duty with no break and I usually crash early. However, that's not fully the reason. As much as I love the story to the game, especially all the little tidbits I'm learning about the characters, and it makes me laugh with all the hoops Cloud jumps through, the gameplay drives me crazy. It's not the turn-based gameplay. I've long gotten over that. I haven't gotten over using the D-pad, but that's not the issue either. I hate that if I pause for a second to get my bearings and then take a single step forward, or if I get stuck behind an invisible wall and I have difficulty maneuvering around it, I get attacked. I get so frustrated at the little mini-games I have to do over and over and over until I get them right. And when I get it right, a boss attacks me, wipes out my party, and it's back to where I saved last. I usually have no desire at that point to tackle the mini-game or run through the maze of enemies again, so I turn off the game and try again the next day. I get so excited each night when it's Lost Odyssey's turn, but I sometimes have to force myself to turn on the PS2 and play FFVII. Tonight was one of those times. I'm at Nibelheim, and I've decided to go after an optional boss so that I can acquire Vincent. I know he's an optional character, but I'd still like to add him and gaining the extra experience is not a bad idea either. Opening the safe to trigger the boss fight was an absolute chore for me. When I finally got all of the numbers, I had to run through the timed mini-game multiple times before I could enter the combination correctly. Within minutes, the boss takes down Aerith, then Tifa. Before I could even rummage for a Phoenix Down, Cloud was toast. I thought about trying again before I remembered where the last save point was. Oh yeah, there isn't one in the mansion... I had to leave the town to save. Not in the mood to run all that again. Turn off game. Turn off TV. Time to brew some herbal tea to grumble into. I don't know if it's because I'm playing two RPGs at once, or if it's the game's archaic gameplay and visuals that is bothering me. Would I be as frustrated if I could use the analog stick? If I could understand the structures of the pixels so I could see and figure out where Cloud is going? I can see how this game was wonderful twelve years ago. But I got into serious gaming with the PS2, so I've never been trained to play with this style. I'm not saying I'm going to quit, but I think it will take me far, far longer to finish the game than I originally planned, especially if I have more frustrating nights like this one. And according to my friends who have played it, I definitely will. February 10 Okay, not consolidating I don't think I'll keep up readers over at a blog where I get paid to keep readers if I yammer about what games I'm playing right now. When I say yammer, I mean discuss everything that happened while playing the night before. More suitable for a journal than a somewhat professional blog. So let the yammering commence. Lost Odyssey is continuing to be the best game I have ever played. It's the FIRST game I have ever played where Shawn is glued to the couch watching. He gets bored during the battle scenes at times, but he is enjoying the storyline and the memories I unlock (when you unlock a memory, it is presented in a short story format, and I would kill to write anything as well as these are written). My favorite character is of course the spaz, Jansen. He's a magic user and he dies a lot because he's useful (although last night was the first time I fought a boss and he didn't die) meaning that he gets targeted a lot by boss attacks. I assume it's because he is so useful. As of now I'm not sure if he is good or evil, but I hope he's a good guy and stays with my party because he is a riot. My favorite line of his so far was when Kaim's grandson gets possessed by an evil spirit, and he acts well, possessed, and Jansen's response is, "Wow. Puberty is weird." He's my comic relief, and I'll be so sad if he leaves or if I have to fight him. I like making fun of Kaim's midriff armor, but it doesn't compare to Jansen's commentary. Final Fantasy 7 is also proving to have some laugh at loud moments. I was afraid it would be more serious than Crisis Core since it's about Cloud's revenge, AVALANCHE's fight with Shinra, Aerith's beef with Shinra, and Sephiroth on a crazed rampage (I liked him so much better when he was sane), but it's made me laugh as much as Zack did in Crisis Core. The first time was early on in the game when Aerith talked Cloud into cross-dressing, which landed Cloud in a bordello pimp's bedroom. The second most memorable moment was Cloud's infiltration into the Shinra army at Junon Harbor. I could not get Cloud to sneak into the parade right (the lack of analog stick is killing me in this game at times) and when I did, I messed up on his presenting of arms during the march. My TV ratings were awful, and the TV producers' commentary and gift of a grenade because I bombed the show had me in stitches. Just as I finished laughing at that, Cloud had to learn the call signs (about face, turn left, etc) and then he was asked to show the army a new trick. When he twirled his rifle like he does at the end of battle, and the Victory Fanfare played, I snickered, but then the infantrymen all said, "Ooooooh!" and clapped. I lost it. If I'm going to donate 60+ hours of my life to something, it had better make me laugh. I am so happy that this game has some lightness to its serious overtones. I wonder what zany thing Cloud will have to do next. February 04 May be consolidating in the future... I've been neglecting this blog since I'm writing about rpg gaming for Today.com, and a lot of posts I would make here would be cross-posts. I think Today.com would frown upon that and well, I'd frown upon it as well. I may be closing this one down, but I haven't made a complete decision yet since my Today.com blog is specific towards RPGs and I do play more than RPGs. Sometimes. January 23 Possibly best RPG I've ever played Awhile ago, a really nice person sent me a copy of Lost Odyssey. For one reason or another, I have kept putting it off. But lately I've felt the pull towards it, since Disgaea 3 has felt more and more like a chess game with experience than a RPG. Compound it with a ninja strategy game, and well, coffee just wasn't a good enough fix. I am currently playing Final Fantasy VII, and as great as the game is, I really, really need a game with non-polygon graphics. I had already started Last Remnant, so I thought I should finish that, but the Magic 8-ball redirected me to Lost Odyssey. I can't deny the Magic 8-ball. There would be cosmic consequences and reparations. When I opened the game case, four, count 'em, FOUR game discs popped out. I had a small heart attack. A good RPG should be at least 40 hours, but I don't have the time and energy for a potentially 100 hour game. That's one reason why I have never finished Ocarina of Time. I contacted my benefactor, and she assured me that the game didn't take any longer than any other Final Fantasy game. I would discover in the first few minutes why the game requires four discs. She could not have been more right. I have never, ever seen a game with such incredible graphics. Add on top of that turn-based play (which takes longer than hack n' slash) and lots of cut-scenes that run between five and ten minutes long, it's easy to see why the game needs so much space. I'm only a few hours in, and I'm in love. The turn-based play has some strategic and interactive elements, so it isn't as boring to watch partymembers hack away at enemies one by one like the ants marching in. The protagonist is moody, but a badass, and he has a badass chick companion with a freaking huge sword. The story is even worthy to sit amongst other great RPG epics. Shawn, who claims that he hates watching it as much as he hates watching me play Final Fantasy, wouldn't leave the room while I played. He even helped me find hidden items and watched the epic long cut-scenes of Kaim's memories in silence. I only have one complaint: the lack of in-game tutorial. The game assumes that the player is well versed in the Xbox controls as well as how to play a turn-based game or that the player read the instruction manual before play. Not that it's hard to make a selection and move on, but not everyone would be as familiar. But if this ends up being my only complaint, Lost Odyssey may become my new favorite game. That may make Shawn very happy. He's tired seeing Crisis Core stuff plastered everywhere. January 18 Ninjas! I finished the Story mode of LEGO Star Wars a couple of days ago and then I briefly tried the Freeplay mode in hopes it would be more fun. Unfortunately, the answer is not really. So very, very disappointed. But the bad news for me is good news for Shawn. Since his PSP broke, he'll be borrowing mine as I don't have any other PSP games to play right now. Not that I don't have anything else to play... My new DS came in this week (yay!) so after I gave up on LEGO Star Wars I cracked open Ninjatown. I was afraid it would be like Viva Pinata, since the review comments were roughly the same: it's a difficult strategy game, but its cutesieness may be too much for older gamers and the gameplay may be too difficult for younger gamers. It is annoyingly cute, but the gameplay doesn't annoy me like Viva Pinata did. It reminds me alot of Warcraft or Age of Empires, two genres I absolutely love. Instead of fighting with warriors right out of Dungeons and Dragons, you dispatch an army of ninjas to fight the hordes of demons invading Ninjatown. Like Warcraft, you have to develop a strategy in where you place your different kinds of ninjas. It all started out simple enough. Now that I'm on the third level, I have a variety of ninjas at my disposal as well as some secret ninja arts of my own (think of god powers, for those who have played Age of Mythology), and it's gotten very complicated. Oh how it is making me miss Age of Mythology. I may try to find those discs and install it on my computer. Between this and Disgaea 3 though, I'm overloaded on strategy. I'm jonesing for some serious RPG play. I can't decide if I should focus on FF7 or start Lost Odyssey, a game I have been frothing at the mouth for since the commercials last February. January 10 The Force isn't with me on this one While I'm waiting on my new DS to arrive (finally broke down and ordered one from Amazon since I have no idea when my local stores will get them back in stock) I'm playing Lego Star Wars II on my PSP. I really liked the Lego Indiana Jones game, so I thought I'd surely like this game as much or more, especially since I like Star Wars far more than I like Indiana Jones. I was wrong. Maybe I shouldn't have played Indy first. It's obvious that Indy, a later game, fixed a bunch of annoyances from previous Lego games. For starters, I've had to open up my instructions manual to find out how to do some things since the game doesn't have much of a play as you go tutorial. Not even buying hints helped me figure out all of the nuances, and since you didn't have to buy hints in Indy, that annoyed me a bit too. Now since this is a Star Wars game, I should have counted on plenty of instances where I would have to fly some sort of space ship. But I didn't. I suck at flying games. Ask Shawn. My very first game ever for the PS2 was a PSOne version of Harry Potter and the Sorcerer's Stone. I could not handle flying on the broom. I had to get Shawn to do all those parts for me. After the fifth time of asking him for help, he told me to look at getting a different game. I haven't had better luck with other games that require flight. Granted, the flying in this game isn't half as difficult as I remember flying Harry's broom was. However, I look like a drunk pilot. A very drunk pilot. It's bringing back memories of my first time to play a game with an analog stick, and I couldn't manuever my character through a doorway. It was sad then, and it's sad now. There is no way I'm going to be able to find all of the minikit pieces, gold bricks, and every other imaginable hidden thing (seriously, why are there so many hidden collectibles??) during the flying levels. It was frustrating enough the first time. With practice I'm sure I could get better, but I'm not really interested. All in all, I'm not enjoying the game. I'm loving all of the laugh-at-loud moments from the cut-scenes (I'm not sure what was funnier: catching Stormtroopers in a hot tub or watching them wash windows) but the gameplay isn't that fun. It isn't hard, but it isn't fun. I'm going to finish the story mode, but the jury is out about anything else at this time. January 04 All Kinds of AwesomeDecember 28 Did anyone else hear the Hallelujah chorus?On the night of Christmas Eve Eve, I completed one half of one of my New Year's Resolutions for 2008: I finally finished KH2. I started up another night of continual leveling. I maxed out my Master and Wisdom forms, got Valor up to 6 and Final up to 5. When I hit level 99 overall, I decided I was sick of the whole thing. I couldn't make myself run through certain areas in worlds over and over and over again to slay enough Nobodies or find enough large enemies to even make a dent in the Valor experience. If I couldn't beat the game at level 99, then I had no right beating the game. There were a few things I was unprepared for in the final fight. It had been a LONG time since I had a decent fight of any kind. I kept doing my usual RARRRR attacks and they forced me to heal myself ALOT. And then I realized that I forgot to turn back on Riku's limit break. That thing would have been so incredibly useful. The biggest thing I was unprepared for was how long the fight took. It didn't take long at all to beat the final boss in the first game or either final boss in CoM so the forty-five minutes was surprising. Two things about it did make me laugh. First, one of Xemnas' attacks resembles a nightclub light show, except these lights will kill you rather than enhance your buzz. I was so very very grateful that I healed myself just before the nightlife started. Then Xemnas whipped out two red lightsabers like the Sith-wannabe he is. I nearly lost it, almost at the cost of Sora's life. Then came the beautiful and sweet ending cut-scenes. No, I didn't get the bonus ending, but I had already downloaded it. When I did watch it, I laughed, because Squenix showed that exact trailer at Tokyo Game Show last year. So I'm glad I didn't try to kill myself in completing all of the journal. It's not worth it to me, and no, just saying I did it isn't worth it to me either. As great as the story in this game is, I can honestly say I will never play it again. The gameplay design is too flawed for me to enjoy it. I probably won't play CoM again because of the required leveling, and this one is far worse. Please, please don't do this in 358/2 Days and Birth by Sleep. December 15 Stick a fork in The World Ends with You; it's done After hours of stylus scribbling, I can put The World Ends with You to rest. I stayed up fairly late (for me) finishing up the final day, which included a hundred boss fights, no save points, a lot of cussing, and a lot of "oh, so that's how you prevent that!" Of course, the game isn't over. I can go back and replay chapters, complete my Jiminy Journal, er, Phone Menu, and uncover behind the scenes stories to fill in some gaps. I do have plenty of questions about what happened, but I'll have to save the answers for another day. Too much else in my stack glaring at me right now. I really didn't play this game to its fullest, and I regret that a little. My stats were awful (Noise fought, pin mastery, item acquisition) as I chose to blow through the game like I really could be erased if I didn't complete the mission in a real time hour. Obviously, since I did it, you can beat the game without obtaining everything (and no, I didn't play on Easy), but it still feels like I cheated the game since that isn't how I normally play anything. I blame the developers for making the story so interesting I had to find out what happens next over erasing all of the Noise and shopping. I highly recommend this game to all DS owners. It is quite possibly one of the best games made for the DS, and it's unfortunate that it's also the best game hardly anyone played. I've heard that this may turn into a franchise despite the sales, and if so, I shall eagerly await it. December 13 RPG Demos Thank God for demos. Demos save us all from dropping sixty smackers on a game we hate. I wish all games had demos on all three of my next-gen consoles. So far, the Wii doesn't seem to offer them, and the Xbox and PS3 provide quite a few, but rarely the games I'm looking for. Today I downloaded and tried out Eternal Sonata and Valkyria Chronicles. Both got huge raves in the review circuit, and both look very pretty. I'm in for the demo. Eternal Sonata and I had a rough start. I got mad at the type of turn-based system it implements and quit after a couple of minutes. Instead of your partymembers standing in a pretty line waiting to take their pretty turns, you actually move your members towards an enemy and fight them during that member's turn. The length of the turn is determined by the action gauge, which starts to run as soon as you make your member move. If you accidentally touch the analog stick, better keep moving, because the action gauge is running. After I calmed down, thought about how useful this system could be, how pretty the graphics are (albeit a little too cutesy), and how I really like the whole classical music overlaying theme, I gave it another shot. I didn't get as frustrated this time, and I may actually think about purchasing it. I'll play through the demo one more time before committing. Not that I don't have any other RPGs ready to play or anything. >_< I played Valkyria Chronicles for a grand total of thirty seconds. It's a FPS combined with a RPG, and I'm not a fan of firing guns, especially guns I have to aim myself. If I have to play turn-based combat, give me magic spells and big freaking swords. Yes, give me Final Fantasy. I'm not even going to rethink this one, even though I find it more beautiful than Eternal Sonata. I've already deleted it off of my drive. December 10 So Much Squenix I really, REALLY need some motivation to finish Kingdom Hearts 2. Last night I finished the second chapter of The World Ends with You and Neku is now playing his final Game. At this rate, I'll finish it by the end of the week. If that happens, I'll have started and finished four games since I started KH2. I really do want to finish the game. The amount of leveling I still have to do with my Final Form is keeping me from challenging the final boss. What usually motivates me to finish a game is to listen to the game's soundtrack over and over and over. That's not working. Maybe I'll need to hit YouTube and find a video of KH2 music videos and gameplay. Maybe I need to hide all of my other games and consoles until I finish it. Ha... that last one takes too much effort. Oooh, maybe I should keep the game case out on the coffee table so that it will stare at me and taunt me. That might work. I have started Squenix's latest and greatest: The Last Remnant. Unfortunately, my writing projects have kept me so busy that I've only played the game for a few hours at a time, so I don't have a full opinion of it yet. I am confused by all the negative reviews, though. Everyone says it has beautiful graphics, fabulous music, a highly innovative and fun combat system, and a great story, but they give it low ratings because of all the technical glitches. I myself have not witnessed the poor frame rate and texture issues everyone bitches about. But really, are these enough to rate an enriching RPG so low? I guess I'll have to wait and see how horrible these technical difficulties are. Unless they totally alter gameplay, I don't see what the problem is. Not entirely sure how I feel about the combat system. It is turn-based, but instead of each character in a party having a turn, the partymembers are grouped together in unions, and each union as a whole gets a turn. How a union fares in battle depends on who is in the union. So while you don't get to control characters' individual abilities, you have to be aware of each character's abilities and assess how they will fight along with specific characters. I haven't had to create more than two unions at a time yet, but it really takes some strategic consideration, even with just two unions of three party members each. I feel like Shawn would be better at this game than I will be, since he has real life experience in commanding troops and he likes the Tom Clancy games where you do just that. I have a feeling that I may die a lot before I hone my strategic abilities. I was somewhat decent in Warcraft 3 and Age of Mythology when it came to ordering around battalions, so maybe it won't be that horrible of a learning curve for me. So far it hasn't annoyed me nearly as much as Infinite Undiscovery did, so there's always hope. Whether you like or hate either game, it's still nice to see Square Enix trying out different styles to implement with the party system. November 29 Not sure how I haven't destroyed my touchscreenI've been playing quite a bit of The World Ends with You since the final credits rolled in Crisis Core. I was completing one day every night, and then I racked up some serious hours on the road trip to and from Houston. I really am addicted to this game. As soon as Gabe goes down for even twenty minutes, I have my DS flipped open and the stylus ready to erase some Noise. I honestly don't know how my touchscreen isn't scratched all to hell. At the first black noise fight... I was scribbling away as fast as I could. I am kind of blowing through it instead of giving it undevoted time for every aspect of the game. I'll erase as many Noise as I feel like it at the time, and I'll give every Pig Noise a try. But if I have to level up a pin I never ever use just to grease a pig, forget it. I have too many other games en queue to do nothing but level up every pin I discover. I also haven't mastered fighting with both screens, but I haven't really forced myself to learn either. My partners seem to do just fine on auto-pilot, so who am I to mess up their rhythm and work twice as hard? As for the pins, I'm really partial to the slashing pins and the pins that shoot fire. I'm sure if I mastered some of the other pins I'd find a good use for those, but I'm sticking with what I'm most comfortable with. I must say that it's just a bit obvious that this game was created for girls. I don't keep up with fashion trends in the real world, so it's hard to make me interested in them in a virtual one. However, I do always check and see if my brands are ranked at the bottom before picking fights with Noise. I think this game is trying to make me dress better... Haven't touched KH2 in weeks. At this point, I'm not sure if I'll finish it this year at all. If it doesn't happen before Christmas, it definitely won't happen before New Year's. November 11 Two Games in One Week! I honestly thought the final boss battle in Crisis Core was the biggest let down ever, but I was wrong. Fighting the arch villain in Fable was the BIGGEST let down ever. After I recruited the Hero of Skill and had a boss fight that lasted what seemed like 45 minutes, I was sent to find Lucien. I saved the game and stopped there, because since he was the main villain, SURELY he would take equally as long to fight. Nope. I found him in his castle in 15 seconds, and while he was talking to me about joining his cause, blah blah blah, I shot him in the head with my crossbow. He went down, end sequence started. Shawn turned to me and said, "That's it?" Yes, folks. That is it. So how in the world did he get all those people to do his bidding if he was so weak? Hell, I expected to meet his entire army at the front gate, and I ran into no one on the course of finding him. Even though the end credits have run, I can still play on. There are plenty of sidequests to tackle, but I'm thinking of maybe starting again and playing as a different personality type. Rack up some more Achievements. That and [spoiler] I really, really miss my dog. Next up: Disgaea 3. Have a few weeks to tinker with it before Last Remnant gets released. November 10 Crisis Core CompletedYep, finally finished Crisis Core today. I decided to hell with the rest of the missions, it's time to finish this puppy. The ending sequence was over 30 minutes long, and I cried for most of it. Yes, I knew Zack was going to die, but I had no idea how much of his death they would show. That wasn't the only or most heart-wrenching aspect of it, but you'll have to play it yourself or catch it on YouTube to see all the details. The story was absolutely wonderful, but the final bosses were a complete let down. I'm not sure I even needed the last accessory I obtained. I defeated the final boss in less than five minutes. I cast three spells, and he went down. I didn't even complete 60% of the missions, so I know my final level wasn't extraordinarily high. I can't imagine how easy the game would be if you actually completed all the missions. But really, that's par for the game. I never really pushed myself in doing the missions throughout the story, because a lot of the missions are HARD. Most of the time, you have to re-equip your accessories and materia for each individual mission, and that got to be a pain in the butt for me. I don't want to play a mission, get killed in one minute because I didn't have this one accessory equipped to block a Stun spell because I was still equipped with the accessory to block the Death spell that was necessary at the last mission. Sometimes it doesn't matter if you have the right accessories. This is particularly true for the missions tagged as "Very Hard." However, because the missions were so hard, the story seemed so incredibly easy. Or maybe it really was. Or maybe the missions level you up enough to make the story easy. Either way, missions hard, story easy. But that's really my only gripe. I loved this game, and it's definitely one I will play again. I cannot wait to play the original Final Fantasy VII game now. Well I finished one game, so let's see if I can finish another this week... November 07 Fablicious I haven't talked much about Fable II, and that's mostly because I can barely stop playing it. I have not had so much fun playing a game since the first Kingdom Hearts. My brother-in-law sold his Xbox, and now I'm pointing and laughing at him because he cannot play this fabulous game. I think I'm almost done with the story, but apparently you can keep playing sidequests after you complete the main story. Will I do so? Oh yes. I absolutely love my dog. I actually care for him like he's one of my own dogs. In this one scene, I was trapped in a cave fighting these horrible monsters. With every one I cut down, five more materialized out of the walls. After what seemed like an eternity of hacking away at these things, an escape route opened up, and I wasted no time in running out of there. When I got out of the cave, I realized my dog wasn't with me. I PANICKED. I thought he had been killed or maybe he got lost in the tunnels. I wanted to go back in and look for him, but the game wouldn't let me. I was close to real tears thinking that I had killed my dog when the lovable pooch came limping out of the cave. I didn't notice he was hurt in the fight, and the poor guy hobbled all the way out. I quickly healed him, gave him a doggie treat, and praised him. What would have happened if I assumed him dead and left the area? Would he have limped all the way to the next quest point? I get misty thinking about it. I wouldn't deserve him at that point. I really only have one complaint about the game: the Simsish characteristics. I think it's very cool that you can totally mold your character into any D&D alignment you want and dress them up to suit your fancy. I think the expressions feature is a little lame, and while the concept of starting a family and buying up real estate is fun, these things are a little too reminiscent of the Sims for me. I did try out the family thing this time around but definitely won't do it next time. My husband and little boy are such complainers! They whine about where they live, how much money I give them, blah blah blah. I'm saving the world! Go get a job if you don't like the THREE houses I've bought. Sheesh! My dog sleeps outside and he helps me fight evil and he never complains. I suddenly understand bachelors. November 03 Am I the Only One? I played some Crisis Core in the car on the way back from Houston, but it was more like I was dilly-dallying around. I played a few more missions to level up and get a few HP boosting accessories, and then I moved Zack to the final point before entering the final bosses. And then I played some more missions. I don't want to fight the final bosses. Am I scared of them? Not really, considering I've found the storyline ten times easier than the missions. I just don't want the game to end! I know I have over 40% of the missions to go back to after I beat the game, and I can always play the game again, but it isn't the same. I'm not ready to let it go. I don't want it to sit on the shelf and collect dust, but I don't want it to end either. It isn't because Zack has a horrible death awaiting him at the end credits, but I'm having way too much fun playing it. So much fun, I'm not playing it at all because I don't want it to end. I'm pathetic. October 28 So how awesome (super geeky) was this? Last night actually had some decent Monday night football. Shawn and I both wanted to watch the game, but I also wanted to play some Fable 2. I'd like to wrap up the game this week so I can get back to Disgaea before Last Remnant comes out. Our solution? Use the picture-in-picture mode on our big screen! Unfortunately, we couldn't use both HD inputs in the side by side screens, so that canceled out Fable 2. (I couldn't take the HD away from the football game.) I settled for some KH2 action instead. I got to watch my football game and take care of some serious leveling up in KH2 at the same time, while in the same room on the same TV. It was awesome. October 24 Thursday is Officially Unfinished Game DaySince I have taken it upon myself (perhaps foolishly so) to become a RPG writer for the online mag I write for, I've had to start playing RPGs when they come out and put whatever I'm playing on hold. I see where this looped pattern will lead me: to a stack of games I'll never finish and cry daily about wanting to finish them. So my resolution? Thursday is my day to play my unfinished games. First up, the game that never ends for me: Kingdom Hearts 2. Next in line is Infinite Undiscovery, at least until I find it too annoying. I know it should be Twilight Princess, but I'm going to have to start that game over anyway and I'd rather get IU out of the way while I still somewhat remember how to play. No, I haven't finished Crisis Core yet. I'm saving it for my road trip to Houston next weekend. That's 8 hours of car time to either make a serious dent in the missions log, beat the game, or maybe both. I just want ONE particular item before tackling the final bosses. Hey, that sounds just like KH2! I'm not sure if this says my daily life is too cramped or too sad. |
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